The Best of Simon and Kirby #[nn]
☆ Be the first to review + Add to your collection — Join freeThis volume gathers some of the most celebrated stories from the legendary creative partnership of Joe Simon and Jack Kirby, spanning their groundbreaking work across multiple genres and publishers. It includes classic tales featuring their patriotic hero Fighting American, the crime-fighting reporter Johnny Flagg, and the youthful adventurer Speedboy, showcasing the dynamic storytelling and bold artwork that defined the duo's influential career.
A mysterious triangular meteor crashes into a space station, sparking curiosity and caution among the crew. When Captain Kelly opens it, a walnut-shaped object is revealed—leading to a series of strange beeps and explosions that culminate in a shocking encounter with a space creature clinging to an old Sputnik satellite. The walnut and the creature reunite, then vanish into the sky aboard the meteor, leaving behind more questions than answers. This story, written and illustrated by Jack Kirby with inks by Marvin Stein and letters by Joe Rosen and Artie Simek, features a striking cover by Kirby, capturing the cosmic mystery in bold, dynamic lines.
In "Captain America and the Riddle of the Red Skull," Cap and Bucky confront a chilling adversary whose mere presence drives victims into terror—then uses a mysterious poison to make others believe he’s killed them with a glance. With no clear answers and a threat that blurs reality, the duo must unravel the truth before the deception spreads further.
In "null," the Vision confronts a terrifying threat as he faces off against two werewolves—one of them revealed to be Gordon Sanders, a survivor of the ill-fated Medwick Expedition, whose encounter with the lost Tibetan City of Demons left him cursed. The story unfolds with a chilling blend of mystery and supernatural danger, as the Vision must unravel the truth behind the beast and the ancient secrets that brought it to life.
In "The Villain from Valhalla," a former professor of metallurgy turns to crime, using his invention of bulletproof lucite armor to craft a Viking-inspired disguise. With his masked crew, he stages a series of daring heists, taunting both the police and the Sandman by vanishing after each one—leaving only their mythic garb behind as a challenge to be solved.
When a gambler with a knack for manipulating fate teams up with a mysterious figure known only as the King of the Crime Syndicate, the stakes rise higher than ever. Mary Stewart finds herself caught in a web of deception and high-stakes schemes, while Doubleheader—Casper Dewberry—unleashes his latest device with a shocking new twist. The hunt for the elusive king begins, but the truth behind the syndicate’s power may be more personal than anyone expected.
In "Come Into My Parlor," the Fly takes on the web-slinging menace Spider Spry, a crook who uses his acrobatic skills and homemade nets to steal jewels from a freighter. When the Fly is disoriented by a sudden flash and falls into the water, he finds himself on a drifting boat, soon facing off against Spider Spry in his hidden water tower lair. With a buzz gun and a web of traps, the villain tests the hero’s resolve—only to be left dangling for the authorities, his schemes undone.
When a triangular meteor is brought aboard a space station, Captain Kelly’s curiosity leads him to cut it open, revealing a walnut-shaped object. Major General Holt warns against jumping to conclusions, but the lab technician’s investigation soon triggers a series of mysterious beeps and explosions. As chaos erupts, Kelly spots an old Sputnik satellite emitting the same signal—and a strange space creature clinging to it—before the walnut object reunites with it, and both vanish into a triangular meteor.
In "The Savage in Me!", a young missionary named Augusta finds herself caught between duty and desire when a rugged outsider named Donovan shields her from danger in war-torn China. As bandits close in and their fates intertwine, the line between fear and fascination blurs—leaving Augusta to confront the unexpected pull of a man who defies her world.
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↩ Reprints Silver Streak Comics #2 (1940), Blue Bolt #3 [3] (1940), Blue Bolt #4 [4] (1940), Marvel Mystery Comics #14 (1940), Captain America Comics #1 (1941), Adventure Comics #75 (1942), Boy Commandos #1 (1942), Stuntman #1 (1946), Black Cat Comics #5 (1947), Headline Comics #12 (24) (1947), Real Clue Crime Stories #4 [16] (1947), Justice Traps the Guilty #1 [1] (1947), My Date Comics #4 (1948), Western Love #1 [1] (1949), Young Romance #10 (22) (1950), Black Magic #2 [2] (1950), Boys' Ranch #2 (1950), Boys' Ranch #6 (1951), Black Magic #7 (13) (1952), The Strange World of Your Dreams #3 (1952), Black Magic #5 (29) (1954), Fighting American #2 [2] (1954), Foxhole #1 (1954), Foxhole #2 (1954), Bulls Eye #4 (1955), From Here to Insanity #11 (1955), Race for the Moon #2 (1958), The Fly [Adventures of the Fly] #1 (1959), The Fly [Adventures of the Fly] #3 (1959), Sick #2 [2] (1960), Sick #2 (42) (1966)
Reprinted in The Simon and Kirby Library #[nn] (2011)
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