The Three Stooges #24
In "The House of Many Monsters," the Three Stooges find themselves trapped in a spooky mansion after being dismissed from Hollywood sets, only to be ensnared in a twisted experiment by two special effects men. With their usual chaos and quick thinking, the boys outwit the pranksters—until a malfunctioning "synthetic materializer" brings a real, dangerous monster to life. Sparky Moore’s dynamic art brings the absurd horror and slapstick mayhem to life in this 1965 Western Comics classic, where the Stooges’ luck turns from victims to the stars of their own cinematic showdown.
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Full plot ⚠ may contain spoilers
▸ Reveal full plot — may contain spoilers
In Hollywood, the Stooges get thrown off sets for wanting to be movie stars. Two special effects men hire them and lock them in a spooky old mansion. From a hidden control room, they test how robot monsters can scare the Stooges. The boys get wise and turn the tables, but until the effects men fire up a "synthetic materializer" that forms a real, dangerous monster. Smashing the machine, the Stooges get jobs in movies - as monsters.
Plot details indexed by the Grand Comics Database (CC BY-SA).