Walt Disney's Christmas Parade #2
☆ Be the first to review + Add to your collection — Join freeIn "You Can't Guess," Donald Duck sets a festive challenge for his nephews: if they can guess what he wants for Christmas, he’ll buy them the building set they’ve been dreaming of. As the family and friends take up the task, their well-meaning efforts spiral into a holiday mix-up involving cars, construction toys, and a surprise twist no one sees coming. Written and drawn by Carl Barks, with a cover by Jim Pabian, this 1950 Dell comic captures the warmth and humor of a classic Disney holiday tale.
When Donald Duck challenges his nephews Huey, Dewey, and Louie to guess his Christmas gift—promising them a spectacular building set if they succeed—their attempts spark a chain of well-intentioned chaos. As Donald’s friends and family, including Daisy Duck, Gladstone Gander, Uncle Scrooge, Grandma Duck, and Jarvis, each step in with their own ideas, the holiday spirit takes a wild turn. The nephews’ final guess surprises everyone—especially Donald—when they correctly name the gift he truly wants.
When the Big Bad Wolf hatches a scheme to make quick cash by tricking Brer Bear into paying for a world record he never achieved, he sets his sights on Practical Pig next—this time with a fake wishing well promising easy riches. With Li'l Bad Wolf watching from the sidelines and the Three Little Pigs caught in the chaos, the wolf’s latest hustle is about to get a whole lot more complicated.
In "The Castle Caper," Gus and Jaq set out on a daring mission to steal a cheese slice for Askungens birthday, sneaking into the royal castle where mice are strictly forbidden. With Lucifer lurking in the shadows, the trio must navigate secret passages and palace guards to pull off the perfect heist—before their plan unravels.
In "Christmas Fray," Chip and Dale find themselves caught in the middle of a festive feud when Donald Duck’s usual grumpiness turns into full-blown chaos during the holiday season. With Christmas decorations in disarray and toys scattered across the yard, the trio must navigate a holiday prank war that spirals from playful mischief into a full-blown winter showdown—before the season’s spirit gets completely lost in the fray.
Mickey and Goofy run a makeshift plant clinic, but their first patient—a strange, rubbery plant—quickly proves more lively than they bargained for. As they try to revive its vitality, the plant begins to grow in ways no one could have predicted.
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Reprints
Reprinted in Topolino #26 (1951), Topolino #27 (1951), Topolino #28 (1951), Topolino #29 (1951), Anders And & Co. #12/1951 (1951), Donald Duck & Co #12/1951 (1951), Kalle Anka & C:o #12/1951 (1951), Walt Disney's serier #[4/1952] (1952), Micky Maus Sonderheft #8 (1953), Walt Disney's serier #[6/1953] (1953), Mickey Mouse Weekly #743 (1954), Mickey Mouse Weekly #744 (1954), Mickey Mouse Weekly #745 (1954), Mickey Mouse Weekly #746 (1954), Mickey Mouse Weekly #747 (1954), Donald Duck #17/1956 (1956), Donald Duck & Co #6/1956 (1956), Donald Duck #44/1956 (1956), Donald Duck & Co #13/1956 (1956), Donald Duck & Co #1/1957 (1957), Donald Duck #51/1957 (1957), Walt Disney's Large Series #2 (1958), Walt Disney's Weekly #48 (1960), Walt Disney's Weekly #51 (1960) + 23 more
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