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Atomic Mouse #19 (1956)

Charlton · 1956 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueAtomic Mouse #20 →
Contains 9 stories
The Owner of Mouseville
6 pp · humor; anthropomorphic-funny animals; superhero

When Count Gatto tricks the citizens of Mouseville into signing away their homes with a clever pen scheme, he claims ownership of the entire town and demands a trillion dollars from Atomic Mouse by noon or the residents lose everything. Our hero races against the clock to save his friends, but each attempt to raise the ransom hits an unexpected snag—will Atomic Mouse find a way out of this legal bind before time runs out?

Untitled story
0.5 pp · humor; anthropomorphic-funny animals
Shadow
Untitled story
0.5 pp · humor; anthropomorphic-funny animals; superhero
Li'l MouseAtomic Mouse
The Long Journey
6 pp · humor; anthropomorphic-funny animals; superhero

Atomic Mouse springs into action when he receives an urgent distress call from Planet Pluto—only to discover it's a clever hoax designed to send him on a month-long journey across space. While he's away, the scheming Count Gatto uses a powerful device called "Expello" (meant to prevent theft) to take over Mouseville, forcing its citizens into servitude and seizing Mr. Mennybucks's estate. When Atomic Mouse returns and uncovers the plot, he teams up with Professor Invento to devise a way to neutralize Gatto's stolen weapon and restore peace to the town.

The Adventure in the Far North
4 pp · humor; anthropomorphic-funny animals; superhero

When Happy and Millie's adventure on the icy shore goes dangerously wrong, Happy finds himself frozen solid—but not before calling on his alter ego, Captain Magic Bunny, to track down his missing friend. Racing northward across treacherous ice floes toward the Arctic, Captain Magic Bunny must outwit a hungry band of polar bears to rescue Millie and make it back before anyone suspects his secret.

A Busy Day
5 pp · humor; anthropomorphic-funny animals; superhero

Atomic Mouse has quite the hectic day ahead when Hurricane Hiram bears down on Mouseville—but our resourceful hero tackles one crisis after another, from battling the storm to preventing a catastrophic flood and extinguishing a forest fire. When grateful townspeople finally corner him for a medal ceremony, a sinister plot by Count Gatto unfolds: the villain has spiked the medal with a drug designed to immobilize our hero and maroon him on the moon. Good luck keeping Atomic Mouse down when he's had a day this busy.

Gold
7 pp · humor; anthropomorphic-funny animals
Untitled story
0.5 pp · humor; anthropomorphic-funny animals
Li'l Mouse
Untitled story
0.5 pp · humor; anthropomorphic-funny animals; superhero
Li'l MouseAtomic Mouse

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