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Atomic Mouse #20 (1956)

Charlton · 1956 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueAtomic Mouse #21 →
Contains 9 stories
The Time Machine
6 pp · anthropomorphic-funny animals
Atomic MouseProfessor InventoCount GattoShadow

Atomic Mouse joins Professor Invento for a test run of his new time-machine, hoping to witness the invention of cheese—but Count Gatto and Shadow sabotage the device, sending our hero and the Professor hurtling back to the age of dinosaurs instead. With Mouseville under threat and the time-machine locked, Atomic Mouse must find a way home before it's too late.

Untitled story
1 pp · humor; anthropomorphic-funny animals
Locust Pocus
6 pp · anthropomorphic-funny animals
Atomic MouseCount GattoShadow

When a swarm of hungry locusts sets its sights on Mouseville, Count Gatto and Shadow devise a cunning scheme to lure them there with fake signs—but their plan requires keeping Atomic Mouse occupied elsewhere. Trapped by the villains and racing against time, Atomic Mouse must overcome impossible odds to save his town from the devastating plague.

The 'Nightmare' Ray!
1 pp · anthropomorphic-funny animals

Count Gatto receives a hero's welcome in Mouseville after pledging to reform his villainous ways—but a startling revelation suggests his grand transformation might be nothing more than a troubled dream. When the reformed cat wakes with a shock, readers discover that not everything in this 1956 tale is quite what it seems.

Tricking the Tricksters
4 pp · anthropomorphic-funny animals
Atomic MouseCount GattoShadow

Atomic Mouse devises a clever scheme using sneezing powder to outwit his adversaries and secure their capture. With quick thinking and a well-timed prank, our pint-sized hero turns the tables on those who underestimated him.

Toothache
2 pp · anthropomorphic-funny animals

Count Gatto is suffering from a terrible toothache and dreads the dentist, so Atomic Mouse sets out to find him a special dental professional—one who never hears a peep of pain from his patients. What the boastful villain doesn't realize is that Atomic Mouse has a trick up his sleeve to make sure the Count finally gets the treatment he needs.

Happy Rides the Showboat
4 pp · humor; anthropomorphic-funny animals; superhero
Happy the Magic Bunny
Morocco Bound!
5 pp · anthropomorphic-funny animals
FuzzyBenny

Fuzzy tells young Benny about the time he was called in to solve the murder of Ambassador Froggy, a case that had stumped every other detective—and his investigation leads him halfway around the world to the dangerous Casbah in Morocco, where the culprit, a criminal named Bulldog, is hiding out in a notorious den. It's a tall tale full of daring chases and narrow escapes, though Fuzzy's legendary account of his own fearlessness may not be quite as impressive as he makes it sound.

Bad Eye
1 pp · anthropomorphic-funny animals

Count Gatto is convinced he needs eyeglasses after a botched heist last night—but his partner Shadow isn't so sure the problem is his vision. When the count breaks into a house hunting for valuables, his search leads him to what he's absolutely certain is a wall safe, only to discover his mistake in the most embarrassing way possible. It's a short, sharp lesson in not jumping to conclusions—or maybe just in the importance of a good eye exam.

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