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Captain Midnight #63 (1948)

Fawcett · 1948 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueCaptain Midnight #64 →
Contains 9 stories
World Without Words
6 pp · adventure

When Dr. Orb's exotic new language is rejected by the world, the vengeful scientist strikes back with a sinister vocal ray that robs all of Europe of speech—and now America is next. Captain Albright must transform into Captain Midnight and pursue Dr. Orb across the skies to stop him before his deadly weapon silences the entire globe. With his adversary armed and desperate, Captain Midnight faces an impossible choice to force Orb to reverse the catastrophe.

He'll Show Them!
1 pp · humor; anthropomorphic-funny animals

A frustrated animal stands outside his own home at three in the morning, locked out and refusing to ring the bell again—he'd rather wait and prove a point to whoever's inside. It's a quick, dry-humored take on stubbornness winning out over common sense in this one-page story from Captain Midnight #63.

Willie the Worm Worms His Way Out
1 pp · humor; anthropomorphic-funny animals
Untitled story
3 pp · adventure
Errand Boy
1 pp · humor; anthropomorphic-funny animals

Chippy Chipmunk dreads running errands for Ma and tries to hide when she calls—only to discover she was planning to reward him with ice cream for his hard work. A playful lesson in the value of doing chores, this one-pager delivers a sweet twist on a reluctant errand boy's day.

Crime Convention
5 pp · adventure; superhero

When a sudden nationwide crime lull tips off Captain Albright to something sinister brewing, he discovers that America's most dangerous criminals are gathering in Chicago for an organized convention under the command of Sing Sing Smith. Captain Midnight must infiltrate the meeting and dismantle this unprecedented criminal conspiracy before it can establish a nationwide network of organized crime.

Fuzzy Has a Head for Business
1 pp · humor; anthropomorphic-funny animals

Fuzzy Bear gets into the hat business, buying a hundred hats cheap and selling them off—but when his friend Benny does the math, it turns out Fuzzy's entrepreneurial venture has a fundamental flaw that might leave him wondering where all his profits went.

Farewell to Arms
1 pp · humor; anthropomorphic-funny animals

Sherlock the Monk and Chuck answer a call about an armed desperado cornering Main and National Street, only to discover the crook's real dilemma isn't evading the law—it's deciding between two equally questionable getaway methods. This one-page humor yarn plays every bit as silly as its title promises.

Raiders of Ramat
6 pp · adventure; superhero

Testing a revolutionary flying wing over Inner Mongolia, Captain Midnight and his companion Icky stumble upon a truck under attack by mysterious raiders and intervene to drive them off. When Captain Midnight discovers the attackers are wearing shod horses—unlike native ponies—he realizes they're imposters trying to sabotage an archaeological expedition excavating the ancient temple city of Ramat. Setting a trap by feigning retreat, Captain Midnight lies in wait to confront the raiders and uncover what they're really after in the buried ruins.

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