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Exploits of Daniel Boone #3 (1956)

Quality Comics · 1956 · 37 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueExploits of Daniel Boone #4 →
Contains 4 stories
Island of Doom!
10 pp · historical; western-frontier
Captain Daniel BooneSam EstyColonel JonasCotterJonesMabrySimmsChief Big Arm

Captain Daniel Boone and his friend Sam Esty scout for Colonel Jonas's army column, sent to crush the Indians threatening the frontier—but the confident Colonel ignores their hard-won frontier wisdom at every turn. When his recklessness springs a devastating ambush, the troops are forced to make their last stand on a tree-covered island in the open prairie, their powder running dangerously low and surrounded by a massive war party. With the Colonel finally admitting he needs Boone's help to survive the siege, the frontier scout must find a way out of what seems like certain doom.

Rescue from the Redskins
6 pp · historical
Captain Daniel BooneSam EstyJemima Boone [also as Jemima Callaway]Flanders CallawayBetsy CallawayFanny CallawayColonel CallawayShawanese Indians

When Jemima Boone and two girl companions are captured by a Shawanese war party during a seemingly safe picnic in the summer of 1776, Captain Daniel Boone must track them through dangerous wilderness with nothing but his legendary scout's eye and the subtle signs the clever girls have left behind. With time running out and the captors headed toward the Indian towns, Boone and his men race against nightfall to mount a daring rescue before it's too late.

The Honor of Daniel Boone
8 pp · historical
Captain Daniel Boone [also as Sheltowee]Sam EstyRebecca Boone [also as Becky Boone]Colonel CallawayDelaware IndiansShawanese IndiansChief Red Axe

When Daniel Boone returns from an expedition to find the supplies entrusted to him by his Boonesborough neighbors destroyed in an Indian ambush, his honor demands he make it right—even if it means venturing deep into hostile territory with his loyal friend Sam Esty to trap beaver and repay the debt. As the two men brave encounters with Delaware and Shawanese war parties, carefully covering their tracks and running their traplines in constant peril, they find themselves face-to-face with an old enemy determined to settle an old score.

The Wizard of the Water
4 pp · historical
Jim KileyTom BrandMary Branda Wyandot indian

Scout Jim Kiley finds himself trapped in a riverside cabin with his friends Tom and Mary Brand when a Wyandot war party attacks—and after the first assault depletes their ammunition, the settlers face an even larger force returning at dawn. With gunpowder gone and escape impossible, Kiley hatches a desperate plan to use the river itself as a weapon, enlisting Tom's help to subtly shift the rocks of the treacherous Cut Rock Rapids before the Indians return. Come daylight, the canoes approach the familiar channel, unaware that the passage has been secretly altered.

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