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John Wayne Adventure Comics #12 (1951)

Toby · 1951 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueJohn Wayne Adventure Comics #13 →
Contains 6 stories
Link Up in Korea
10 pp · war

John Wayne rejoins his old Marine platoon in Korea, only to find them cut off behind enemy lines near the Chuwang Reservoir—and tasked with breaking through to link up with an incoming tank force that's their only hope for relief. When the platoon lieutenant falls to sniper fire, Wayne takes command and must lead his men through hostile territory where every mile could be their last. It's a tense race against time in a war where one wrong move means annihilation.

The Forbidden Flower
8 pp · western-frontier
Moose Benton

In a boomtown plagued by disappearing men and sabotage, John Wayne teams up with Moose Benton, a newspaper editor harboring a dangerous secret—the discovery of an ancient lotus flower with mind-bending powers. When Wayne uncovers Benton's scheme to enslave men through the flower's narcotic effects, he finds himself trapped in a deadly game where an age-old myth becomes terrifyingly real.

Untitled story
1 pp · humor
Untitled story
1 pp · humor; western-frontier
Ten-Gallon Allen
Ghost Guns!
7 pp · western-frontier
Waco

When a drifter named Waco accepts a dare to spend the night in the supposedly haunted Butterman House, he vanishes—leaving John Wayne to investigate the sinister property and uncover far more than restless spirits. Beneath the ghostly legend lies a counterfeiting operation, complete with deadly traps and a hungry alligator guarding the criminals' secrets. Wayne must outwit the gang and rescue Waco before the "haunted house" claims them both.

Untitled story
1 pp · humor

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