Steve Ditko's The Thing! #[nn]
☆ Be the first to review + Add to your collection — Join freeThis collection reprints Wallace Wood's Wayout, a series of satirical and often surreal short stories originally published by the artist in the late 1960s and early 1970s. Known for its biting social commentary and Wood's distinctive, detailed artwork, the volume gathers material from the complete run of his self-published comic. It's a key artifact of the underground comix era, showcasing Wood's talent for blending dark humor with sharp critiques of contemporary society.
In "Cinderella," Steve Ditko delivers a striking, character-driven tale with his distinctive art and storytelling, as Ezra Benton, a man granted youth by alien visitors, confronts the consequences of a life shaped by others' expectations. With a cover by Ditko that matches the interior's sharp, surreal style, this 2006 issue explores personal transformation through a quietly dramatic, self-reflective lens.
In "Avery and the Goblins," old prospector Avery Calhoun ventures into a decaying castle, drawn by rumors of hidden wealth—only to find himself surrounded by a clan of goblins who hoard more than gold. As he navigates the crumbling halls, every step closer to the treasure brings a deeper sense of dread, and the silence grows heavier with each passing moment.
In "Rumpelstiltskin," Steve Ditko crafts a chilling tale of ancient dread, where a desperate miller’s daughter is lured by a sinister bargain. As the demon Rumpelstiltskin seeks to claim her skin for a grotesque ritual, the line between fate and fear begins to blur.
In "The Evil Eye!", Warren Cairo’s murderous intentions toward his wife Gerda take a horrifying turn when her hidden witchcraft turns the tables. As Cairo’s plot unravels, he’s branded, drowned, and consumed by rats—his fate sealed by forces he never understood.
In "Day of Reckoning!", three sailors seal their fate by murdering shipbuilder Jezab Grimm and locking him away on his own ship, the Mermaid. Years later, the Mermaid returns, a ghostly vessel driven by vengeance, hunting down each of its former crew with relentless precision.
In "Comeback!", Flexo the rubber man finds himself trapped in a twisted game of revenge when the snake lady Satana, seemingly dead, rises again to confront him at the carnival where he betrayed her. As the night unfolds beneath flickering lights and shadowed tents, the line between performer and prey blurs in a tale of guilt and retribution.
In "If Looks Could Kill!", surgeon Gustave Savage is abducted by the hypnotist Merlin, leading to a violent struggle that leaves the doctor blind—until he transplants Merlin’s eyes and regains his sight. But now, every glance he casts carries a deadly power, turning his very gaze into a weapon.
In "A Dreamer's World," a test pilot awakens to find a Viking sailor and a young woman waiting outside his cockpit—only to be told he’s entered a realm where the dead linger as dreams. When the woman insists she’s not dead, the pilot realizes she may be trapped in the real world, and he rushes to save her. As the line between dream and reality blurs, their fates become entwined in a moment that defies both time and death.
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Reprints
↩ Reprints The Thing #12 (1954), The Thing #13 (1954), The Thing #14 (1954), The Thing #15 (1954), Strange Suspense Stories #22 (1954), Mysteries of Unexplored Worlds #5 (1957), Do You Believe in Nightmares #1 (1957), Strange Suspense Stories #36 (1958), Mysteries of Unexplored Worlds #11 (1959), Unusual Tales #25 (1960)
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